Продолжение статьи про добавление рекордов из игры на сайт от конкретного пользователя. В первой части мы сделали страничку рекордов на Laravel и подготовили API для их добавления — как анонимным, так и авторизированным пользователем. В этой части будем дорабатывать готовую игру на Unity про Крысу на Стене, заходить за свой аккаунт и отправлять рекорды на сайт на Laravel с использованием токена авторизации. На стену с крысом
Passport-SAML is a SAML 2.0 authentication provider for Passport, the Node.js authentication library. A remote attacker may be able to bypass SAML authentication on a website using passport-saml. A successful attack requires that the attacker is in possession of an arbitrary IDP signed XML element. Depending on the IDP used, fully unauthenticated attacks (e.g without access to a valid user) might also be feasible if generation of a signed message can be triggered. Users should upgrade to passport-saml…
@fastify/passport is a port of passport authentication library for the Fastify ecosystem. Applications using `@fastify/passport` in affected versions for user authentication, in combination with `@fastify/session` as the underlying session management mechanism, are vulnerable to session fixation attacks from network and same-site attackers. fastify applications rely on the `@fastify/passport` library for user authentication. The login and user validation are performed by the `authenticate` function. When…
** DISPUTED ** The passport-oauth2 package before 1.6.1 for Node.js mishandles the error condition of failure to obtain an access token. This is exploitable in certain use cases where an OAuth identity provider uses an HTTP 200 status code for authentication-failure error reports, and an application grants authorization upon simply receiving the access token (i.e., does not try to use the token). NOTE: the passport-oauth2 vendor does not consider this a passport-oauth2 vulnerability.